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Close the AD

In this media-saturated era, what kind of End do you lead to? · By Komo12

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Devlog 9- Reflection
We done! We explore the medium and the ways different game mediums impact design processes. It's group work google drive incloud all works things: https://drive...
Devlog 8- Final Digital Prototype
In the 6.10 version, we have optimized the interface design. We have also expanded the advertisement library. gxgamelink: https://gx.games/games/pv1jle/close-th...
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Devlog 7- sounds
In version 6.7 we added sounds, basically a relaxing pure music melody, with a bright pink main color, hoping to bring people RELAX! gxgamelink: https://gx.game...
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Devlog 6- Levels coding
Updated the progress bar to add progress in the form of a click, instead of being long-pressable. Updated levels, three level base game mode. https://gx.games/g...
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Devlog 5- Playable Digital Prototype
https://gx.games/games/drgbyf/close-the-ad-5-1/ Compared to demo 5.0, we replace it with official art resources. At the same time, we have also improved some sm...
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Devlog 4- Detail & improve
Close the AD demo 5.0 improve the value in coding, most on the time & Speed of appearance of ADs Controls the difficulty of the game Playing Guide: AD style gui...
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Devlog 3- Game Turn & pages
Coder Virus: Ends art: The Main End Effect: Moon End Effect: Normal End: ADs devl:...
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Devlog 2 - Game Design & Concept
Flow Charts and Interfaces Flow Chart of Interfaces/Game Screens Flow Charts and Interfaces Flow Chart of Interfaces/Game Screens EMOTION VALUE EMOTION VALUE in...
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1. compare the final version VS concept design: Here's the latest level page, compared to the initial concept design. Th...
started by Komo12 65 days ago
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Test testttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttt
started by Komo12 Oct 10, 2024
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